Texture 2.0 bug exposure

Texture 2.0 (my Haskell based visual live programming language) is working a bit more. It has reached gabber zero – … More

Texture version 2.0 pre alpha

During my residency period, I’m rewriting “Texture”, the visual front-end for Tidal I started making way back in the closing … More

Things coming up

I’ve been doing a bit *too* much lately. Still a lot of things on the horizon but hopefully a bit … More

Algorave in Wired magazine

Algorave has a page in the current (September 2013) edition of Wired UK, including short interviews with Alexandra Cardenas and … More

Release of tidal 0.2.1

For me the best part of my workshops during my residency here at Hangar was getting the participants to try … More