Month: November 2022
“Live Coding: A User’s Manual is the first comprehensive introduction to the practice and a broader cultural commentary on the potential for live coding to open up deeper questions about contemporary cultural production and computational culture. This multiauthored book—by artists and musicians, software designers, and researchers—provides a practice-focused account of the origins, aspirations, and evolution of live coding, including expositions from a wide range of live coding practitioners. In a more conceptual register, the authors consider liveness, temporality, and knowledge in relation to live coding, alongside speculating on the practice’s future forms.”
A book written over a period of many years, together with the lovely Alan Blackwell, Emma Cocker, Geoff Cox and Thor Magnusson, and many more contributors. Read it here!
I’m happy to have a talk accepted for the first groove workshop happening in Jan 2023, “an online meeting seeking to bring together researchers from a wide range of domains and with differing research questions and approaches, all centered around the topic of musical groove.”
Looks like a lovely event, but considering the topic of ‘groove’, I think the whiteness of the organising team (and music psychology field?) should probably be a central talking point.. Anyway here’s my abstract
Live coding is a performing arts practice, prevalent in computer music, where people write and manipulate code to make live music (Collins et al, 2014). It is an umbrella term for a varied range of approaches, but this paper addresses improvised live coding, where performers begin with a blank page, and write code to make music ‘from scratch’. This often take place in nightclub and festival contexts, where people dance to live coded music at events known as ‘algoraves’.
The concept of groove (Duman et al, 2021) offers a challenging viewpoint on live coding. On one hand, groove is an unspecifiable and embodied experience, whereas code is clearly an explicit, formal specification and therefore seen as disembodied. How can groove find a place for itself in code-based music?
The concept of tacit knowledge throws light on this situation by offering the idea that we “know more than we can tell”, the classic example being knowing a face of a friend so that we can spot them in a large crowd, despite not being able to describe their face in words to any level of detail (Polanyi, 1966). Groove is tacit, as something we know without being able to articulate. Accordingly in Polanyi’s terms, we say that groove is proximal – close yet inexplicable, whereas code is distal – distant and therefore explainable.
A key property of tacit knowledge is that proximal knowledge can be used to structure distal knowledge. Applied to live coding, this suggests that although code generates music, from a human perspective, it is rather the close experience of music that structures our understanding of code. We can say then that code is meaningless until we run it and experience its output – only then can we read that code from the perspective of the music. To use another metaphor, the code is the map, the music is the territory, and we can’t read the map until we know the territory.
Through this talk, I will explore the practicalities of this tacit relationship between computation and experience, and generalise it from live coding to heritage pattern-based craft practices.