I’ve been enjoying the idea of “research products” as opposed to “research prototypes”. Prototypes are understood as a partially working … More
Category: texture
Coding with knots
Being inspired by Quipu, and also Dave and Julian‘s work on visualising and sonifying Quipu data (their “coding with knots” paper is … More
PENELOPE
I’ve just realised that I haven’t posted here about my new job. I have left my post as research/teaching fellow in … More
Colourful texture
Texture v.2 is getting interesting now, reminds me of fabric travelling around a loom.. Everything apart from the DSP is … More
Texture 2.0 bug exposure
Texture 2.0 (my Haskell based visual live programming language) is working a bit more. It has reached gabber zero – … More
PhD Thesis: Artist-Programmers and Programming Languages for the Arts
With some minor corrections done, my thesis is finally off to the printers. I’ve made a PDF available, and here’s … More
Workshop output
The Text live coding workshop went really well, surprisingly well considering it was the first time anyone apart from me … More
Text update and source
I’ve updated Text a bit to improve the visual representation of higher order types (you’d probably need to full screen … More
Test run of Text
I’ve been rather busy writing lately, my PhD funding runs out in April, and I hope by then I’ll have … More
Text
Text is a experimental visual language under development. Code and docs will appear here at some point, but all I … More