I had a great chat with Darwin Grosse at the end of last year, forgot to post it up until now!
Outwardly, liberapay looks similar to patreon, but the details are very different. I tried setting up a patreon fund before but it didn’t fit. I still have an on-going crowdfund (for the very overdue spicule album) so didn’t want to take on another one of those, and patreon is very similar to that. Patreon encourages you to communicate with your funders, reward them with secret ‘content’, and market yourself to get as many funders as possible. This doesn’t really work for me because realistically, I’m never going to get enough funding to justify time on marketing myself or creating ‘exclusives’, at least if I cost my time at a-n recommended rates.. Even if I did, I don’t want to spend my time on marketing, I want to spend it on making music and free software. Exclusive content is also against the principles of free software, I don’t want to only speak to those who can afford it.
Liberapay is different though, it’s about anonymous donations, so you don’t know who your contributors are, and contributions can’t be linked to rewards in any way. Liberapay themselves are a non-profit, don’t take a cut on contributions, and aren’t interested in training you up as a self-promoter..
I thought I’d start with seeing if people wanted to contribute to ongoing server (and dns registration) costs for toplap, algorave etc. Within a few hours, that was already covered! This feels surprisingly good. It’s a comparatively small amount every week but adds up to a lot over time, and it’s great to have the feeling that people value it, and that those with spare money are happy to contribute. It’s a bit weird not knowing anything about who is giving me money (unless they tell me), but I think this is really nice, as I don’t really want to feel like I need to treat people differently based on whether they are giving my projects, or how much.. and the lack of perks/rewards means people only give if they don’t have fixed expectations about what I’m going to produce in response.
So now on to the second step — contributing towards Tidal development.. It’s still difficult to apply this to my work, as most of it is around TidalCycles, and I’m nervous about bogging down that project with issues around who should get paid for doing what (although liberapay does allow distribution of donations).. I also don’t want to take the pleasure out of working on Tidal with outside pressure. But for now have nominated an aspect of Tidal I’m really keen to work on (communal docs) and will see how it goes. It’s not going to fund a significant percentage of my time, but it is hopefully going to help me work a bit more than usual, and generally push things forward.. Feel free to support this, and unless you’re shy, let me know if you do!
2017 had it’s ups and downs, many friends made but also some enemies, hoping to improve on that front next year.
I probably did more performances than ever before, a whole load in Sheffield plus Berlin, Huddersfield, Leeds, Newcastle, London, Brighton, Morelia, Guadalajara and some big festivals Transmediale, Green Man, Shambala, Blue Dot, No bounds, Unconscious Archives.. It was good to focus on UK performances, and in particular Sheffield, the scene is getting stronger here now with interest in live coding from proper local promoters like Off Me Nut and Hope Works.
I didn’t do so many talks, I’ve shrunk away from going to conferences etc for various reasons. I did do a few of these ‘punchy’ public talks though, a TEDx talk in Hull, and similar things in Bump Festival in Belgium and Thinking Digital Arts up in Newcastle. It felt good to force myself to get better in explaining things. It was a real honour+pleasure to finish up the year with a keynote talk at ICLC 2017 in Morelia, as I said at the time, if you want to be invited to give a keynote all you have to do is start an international conference then wait two years.
The big thing was leaving Unviersity academia to join the PENELOPE project as post-doc in the Deutsches Museum in Munich (think MASSIVE science museum). I’m still based in Sheffield but visit Munich regularly as part of this five-year project. It’s a part-time position, so in theory I’ve can spend 50% of my time on music. It’s not quite worked out that way but hopefully will get closer to that next year.
The other big thing was AlgoMech festival (part-organised by PENELOPE), five days in November that took months on end of planning and fundraising to pull off. In the end it went pretty damn well, great exhibition+symposium and all the performances were totally amazing. We got some nice coverage in Makery, The Wire, The Guardian and from this nice blogger.. It destroyed me (as you can witness in the Guardian video) but a few fine people want to get involved to make it a collaboratively organised thing and we’re looking at May 2019 for the next one.
I’ve got involved in some lovely collaborations, e.g. TidalClub with Lucy, and most recently a techno collab Class Compliant Audio Interfaces with Sam/Damu. I’ve also done some great collabs with Joanne, Alexandra (who has found her way into Slub) and a/v shows with Miri.
With the afore-linked Guardian video and a couple of mixmag articles, and appearances in Electronic Music magazine, Vice and even Mary Anne Hobbs’s show on BBC Radio 6 it feels like we made a breakthrough with Algorave in 2017. It feels like this has brought many positives but also negatives, it’s kind of easier doing something that no-one knows about, and I’ve always enjoyed small communities. I’m still definitely on for the ride, but looking for ways of keeping things interesting+fun.. AlgoMech was a big part of that, and I’m looking to broaden things out a bit with EulerRoom next year too.
Towards the end of 2017 I’ve managed to finish a couple of huge projects that are exciting in their own right but together were perhaps a little too much to take on. A real biggie was editing The Oxford Handbook of Algorithmic Music with Roger Dean, now with the printers and hitting the shelves February 2018.
I didn’t do much writing in 2017, but was happy to contribute a piece to Furtherfield on Lessons from the Luddites, and to collaborate with Kate Sicchio on an article and interactive online thingie about our Sound Choreographer <> Body Code project.
My crowdfunded album ‘spicule’ is now ridiculously over-schedule but I have a clear path now.. and a lot of material built up from these live streams:
It was great to start working with the Childrens’ Media Conference this year, running a tanglebots workshop with the amazing kids at Wybourn community primary school, the results contributing to the Playground digital art exhibition. At one point I asked the children to put their hands up if they’d hurt themselves, almost all immediately did.. Oops!
— Alex McLean (@yaxu) June 26, 2017
Amongst it all I’ve managed to put some work into TidalCycles, with the community around it growing really nicely with some people making music with it which is really far too good. I’ve done a whole load of TidalCycles workshops, next year planning to do one big one every month, to make tidal development more sustainable.. As well as helping run the free tidalclub meetups. One really nice thing was running a TidalCycles summer school, great fun and included an excusion into the nearby peak district for a group jam, check the below video..
That’ll do for now, although will likely drop back to add things I’ve forgotten, as I chew things over.. Plus the year isn’t over yet, really looking forward to the TidalCycles winter solstice party on 21st Dec!
When I listen back to an old live code performance that sounds too good to be anything I could have done, new ideas popping up through it and working out perfectly.. But there’s wave of sadness – it’s impossible that I could do anything like it again. Also a kind of loneliness, music that’s perfect for me down my cul-de-sac of obsession, but not for anyone else? Well, maybe the other people in the room at the time were feeling it too..
This could be a fundamental disconnect between music makers and music listeners though. Music makers have the power to make music that is perfect for them, exactly the music they want to hear.. But the results might well sound rubbish for everyone else if they haven’t shared your journey. There is skill in bridging this gap as much as possible, trying to let people into your world, not being self-indulgent, while also not compromising to much on your obsessions..
A couple of things to share:
1. Happy to be introducing live coding to the Off Me Nut records halloween special, a proper Sheffield warehouse party on 27th Oct 2017. They made me this months “five star spooky recommendation”, putting the pressure on..
2. I had a great time playing the Haptic Somatic night at Unsound Archives festival, and the following morning was interviewed by Elsa Ferreira for the french edition of Vice’s Noisey. You can read the results here if you know French, or otherwise enjoy the google translation.
3. Lastly, had fun times in a live code duet with Joanne at the No Bounds Algorave last weekend, here’s the video:
AlgoMech – the festival of Algorithmic and Mechanical Movement is back for its second year. At one point I had strong doubts about doing a second edition of the festival (would it be AlgoMeh?) but it’s come together into something that I’m really excited about.
It will have an exhibition, with a nice mixture of machinery, textiles, projections and software art. Putting an exhibition together is way out of my comfort zone but with the artists involved I’m not worried. There’ll also be Open Platform performance art event within the exhibition, always revelatory events with performances about technology, but without technology. More to be announced, including work from Ellen Harlizius-Klück and FoAM Kernow.
The least likely performances will be from two bands bridging the divide between guitar+drums and techno. Amazingly 65daysofstatic (a band from South Yorkshire who want you to be happy) are going to headline, performing brand new work Decomposition Theory, three times. It’s unclear what they’re up to but it looks like it’s going to involve algorithms and maybe live coding (they’ve been known to dabble with gibber and also Tidal already).
Two of the 65dos shows will have the strongest support I could imagine in this context – aggrobeat band Blood Sport teaming up with live coder Heavy Lifting aka Lucy Cheesman. Blood Sport already make a kind of repetitive post-punk techno, with Lucy involved (as Heavy Bleeding) it’s going to be intense.
Then there’ll be the Algorave. It shows how far this scene has come that last year there were 12 top notch acts, and that they’ll be around the same again this year (more TBA) without repeats. Graham Dunning’s mechanical techno went down really well last year, so I’ve mixed in some more mechanisms this year. Firstly Faubel and Schreiber making minimal techno-generating robots, projected using an overhead projector. Also goto80 + Remin, where goto80 will do live tracking on a commodore 64, and Remin will provide a robotic hand, typing music on a commodore 64. The live coders I’ve booked have been doing amazing stuff lately. If last year is anything to go by, this is going to go off.. As a resident I’m happy to be collaborating with Dave Griffiths and Alexandra Cardenas as Slub as well..
The final day will be more relaxed and reflective. A longer form kinetic sound art performance from Ryoko Akama and Anne F, I’m hoping to find a special venue for that.. Then in the evening a Sonic Pattern event with five amazing mechanical music acts packed in – Leafcutter John, Sarah Kenchington, Naomi Kashiwagi, Camilla Barratt-Due and Alexandra Cardenas, and Peter K. Rollings. I’m trying to put my finger on this feeling I get from this group of people. It reminds me of my days organising dorkbot, it’s not a case of artists being happy to step out of their comfort zone. They are totally comfortable, they just cheerfully disregard all technological boundaries on their search for sounds and ideas, and just make amazing stuff.
A really nice symposium line-up is starting to emerge too, but that won’t be announced for a few days. Plus some hands-on workshops. .. and probably some more to come..
Anyway my hope is that by bringing these human artists together, working with algorithms and mechanisms, we’ll have the opportunity to really feel the connections between physical and abstract systems, and get a richer, longer (into the past and future) + human-centric view of what technology can be.
I had a great chat with Jack Chuter of ATTN:Magazine aired on Resonance Extra a couple of days ago. The associated tracklist is here and the archive is on mixcloud, the interview starts about 45 mins in:
I spoke to DJ Semtex about algorithms last month:
You can read the full article here.
Looking forward to talking about Algorave, live coding, TidalCycles and a cultural grounding for it all in pattern at TEDx Hull tomorrow. I have been a bit unsure whether the showbiz 15 minute talk was for me but preparing for it has been a nice exercise in organising my thoughts, and I am now really looking forward to it. I’ll do some semi-improvised live coding, hopefully won’t crash and burn.. The rest of the line-up is really interesting too.
The scene at an algorave is often what you’d expect from any good techno night – a dark room, engaging visuals, a decent, bass-heavy speaker set-up, and lots of people ready to dance. Except instead of a DJ up in a booth, or a producer tapping away behind a glowing Apple logo, performers at algoraves respond to each other and the audience in real time, often projecting the lines of code onto the walls as they type. lt’s coding as improvisation and experiment, and over the last decade and a half this kind of live coding has become increasingly visible, popping up at dedicated club nights and festivals around the world including Sonar, Ars Electronica and Transmediale.
Now Alex McLean, a research fellow in human/technology interfaces at Leeds University and one of the instigators of algoraves, has been chosen as the Open Data Institute’s first sound artist in residence, in association with Sound And Music. He had been working with live coding since 2000, when he met Adrian Ward, one of his partners in the long-running live coding ensemble Slub. “We didn’t really know what we were doing, we just had this idea of somehow wantıng to make music with programming languages. We all llstened to Autechre, and at the time the idea of the creative coder wasn’t…” he shrugs, continuing, “programmers were seen as people who implemented designs.”
Ward was doing a media arts course in Plymouth where he was introduced to generative music, “He started making his own software to generate his music, and just leaving it running on stage.” says McLean, “but when we met up in London, and started first talking about bringing this live, there was a new version of [the computer music language] Supercollider which allowed live coding, and also a new language. ChucK, came out in the States. It just seemed like there was a moment where everyone – OK, not everyone, a really small group of strange people – thought it would be a really good idea to start making systems for writing live code to make music.”
Tidal – unrelated to a certain Jay-Z connected music streaming service – is the open-source language that McLean created to allow quick- response improvisation, now used by hundreds of musicians around the world. “I felt the need to develop something that was more immediate, because I was working with percussionists and finding that it would take several minutes before I could make a sound.” Tidal uses simple, one-word commands to apply functions to a pattern, and can link several computers over a local network to sync to a control pulse.
Watching him work, chopping and changing the lines of code that controls his loops by changing a number or adding a word to change a function, is like watching a graphic designer who has memorised keyboard shortcuts and can transform an image in seconds. Complexity emerges from simple instructions. With a few keystrokes, McLean transforms an arpeggio and a simple set of beats into complex polyrhythms that pan in decaying arcs across speakers. He granulates sound patterns and reverses them, and creates blobby, queasy Aphex Twin-style textures before switching up samples to produce something nasty and sputtering, like the filthiest work of The Bug. It’s pure concentration and flow, and in an algorave setting it can throw up quite a few surprises.
As well as other coders. McLean performs with musicians who play traditional instruments, as well as live artists and choreographers. But successful improvisation depends on communication between players – and how does this square with the concentration needed to live code? He describes watching a video of a performance with collaborator Matthew Yee King, in their group Canute: “We’re next to each other on the stage, and there’s quite a lot of points where I’m iooking at him, and that performance was, I think, quite possibly the best I’ve done. There’s a lot of points where we both finish at the same time, just somehow communicate an episode so we time it and change, which has been quite rare for me.”
This kind of rapport becomes more difficuit when working with choreographers or performance artists. He did another piece with the performance artist Suzanne Palzer, where she stepped on and off a platform. Her movement off the piatform caused the screen showing his code to go biank, and it would light up again when she stepped back on. She was, McLean says “trying to interrupt and interfere – and I was trying to remember where my code was! Suzanne’s work is about digital art but without computers, just these off and on movements.”
Apart from its use in improvising music. Tidal can be used to apply functions to patterns of any kind, not only sound. McLean will be working with the Open Data Institute to take aspects of large public data sets and represent them in new ways. In one of his academic papers that explains the pattern functions of Tidal, McLean uses visual representations – coloured blocks layered in rows to demonstrate the effects of functions on the code.
His examples look like knitting patterns, and another of his collaborative projects explores weaving. “The idea is to try to represent the weaves with code – and there are all of these problems.” he says, discussing everything from the three-dimensional nature and tactile properties of different materials to the ‘edge problem’ – many commercial textile software programmes ignore the edge of the fabric. “People think of code as being really complicated, and weaving as really simple and repetitive, but when you actually look at weaving, it’s incredibly complex.” He gives workshops to introduce non-coders to Tidal, and “people who haven’t programmed anything before start making music together in a couple of hours”, he says, smiling. “It’s kind of on the level of understanding knitting patterns or something like that.”