I have my drum physical model working with the mallet from Joel Laird’s PhD work that I mentioned before. So, now I can control the tension and dampening of the drum and the stiffness, mass, initial x/y position, angle/speed of movement and downward velocity of the mallet.
I made a recording giving an idea about the range of expression possible so far. All sounds come from a single drumskin model although five different mallets with different properties may be hitting it in different places and directions at the same time. The tension and dampening is varied as you can hear. I think it sounds pretty good considering no effects are applied.
Here it is in ogg and mp3 format. Watch your bass bins, there’s a lot of low frequencies. In fact it’s about silent on my laptop speakers. Any glitches are down to me not running the software in realtime mode…
nice work alex!
sounds cool