Here’s a screencast of my current vocable synthesis prototype, it’s starting to sound interesting… Apologies for the rubbish resolution and…
Visualisation of a triangular mesh
Here’s a visualisation of my drumskin simulation, slowed down a lot. I hit the (square) drumskin in various places then…
Mallets and Meshes
I have my drum physical model working with the mallet from Joel Laird’s PhD work that I mentioned before. So,…
Live coding @ Goldsmiths College, this Thursday 5th June
I’m doing a talk with Dave Griffiths about live coding this Thursday, from 6pm til 8pm in the Seminar Rooms…
Late summer events
I’ve had a paper accepted to ICMC (International Computer Music Conference) in Belfast. My paper isn’t directly about livecoding but…
The physical modelling of drums using digital waveguides
Joel Laird completed a fine PhD thesis on physical modelling drums in 2001, which included C++ sourcecode for an accurate…
instructionset
A brand new website: http://instructionset.org/ The idea is that every month some instructions appear and passersby add their implementations in…
Rhythm space
I’m working with Jamie Forth on ideas around spaces of rhythm. Here’s a demo (which might not work in feed…
First vocable output from a waveguide membrane
Very early stuff but a rendering of the vocable word sebosebesusasobesebosebasusasobesebosebesusasobesobosebesusasobesebosebesusasobesebosebasusasobesebosebesusasobesobosebesusasobe is here. (any website layout breakage is intentional) The…
Waveguide mesh unit generator
After quite a bit of fiddling, I got a waveguide mesh working. It’s a physical model of a drum head,…